#ifndef GX_FR_LIGHTMAP_GEN_H
#define GX_FR_LIGHTMAP_GEN_H

#include "Basic/GxLibBasic.h"

namespace FinalRendering
{
	namespace Engine
	{
		class LightmapGen : public Object
		{
		public:
			LightmapGen();
			
		};
	}
}

#endif